King Arthur Pendragon RPG
The Entrance To The Land Of The Circle Of Gold
No signs mark the cart-path which leads to the adventure, but if the knights received directions from the locals they can find the correct fork. It is quite ordinary. The path is badly overgrown, as if little used. It passes through untilled fields and enters a forest. As the player knights continue along the little path, the trees become huge and closely packed. There is barely enough room for a mounted knight to pass, and the horses cannot travel faster than a walk. The dense forest crowds in on the sides, and branches stretch overhead like a roof.
The path meanders through the woods, gently descending. Odd rustlings and cries occasionally are heard from the depths of the forest. Suddenly the trees open out, and the player knights can see out across a small, deep valley. Ask the players to make Awareness rolls. If they succeed, they can make out some of the details of the valley. At the far end, to the east, can be seen a beautiful city, shining in the sunlight. Around the city are rich farmlands. A powerful castle can also be seen, some miles before the city. A road runs from the castle to the city.
Between the party and the settled area of the land of the Circle of Gold is a large area of woods and rough terrain. Certain glints of light indicate that the woods and rough terrain are not entirely uninhabited. When the knights have seen what they can from this point, they can continue onwards at the same slow pace. The trail goes back into the forest and continues to wind around, gradually going down into the valley. At times it almost disappears, and the party must stop to reorient themselves. At other times the ways is blocked by fallen tree limbs.