Starting in January 2000, I began a chronicle of my one-on-one run of Pendragon Campaign, played by myself. This page collects all the game reports and analysis produced over the three-and-a-half years this campaign solo campaign!
Ah, here we are in 2000 all of a sudden. Hello and happy New Year everyone!
I have returned with an ambitious plan to kick off the first post of the new year. It all started a couple weeks ago when, for reasons I’m still not too clear on, I pulled out the character I ran in my Pendragon campaign last summer. There were a couple things I wanted to check on for whatever reason, but I ended up just sort of going over the character sheets and remembering how much fun that campaign was. It was a short one, especially by Pendragon standards, covering only about 10 years of game time in the span of maybe a dozen or so sessions, but even in that short amount of time some great stories were woven, epic moments sprang up, new legends were born. It’s really almost alchemical how Pendragon just…generates epic moments, almost like some kind of weird mystical engine clanking and puttering away, randomly dropping out gold nuggets.
Quite subtly, almost imperceptibly, I started thinking about Pendragon again, like a recovering alcoholic contemplating just one more sip of the sweet stuff. “Why not run a little one-shot over the holidays?” I thought to myself. Why not indeed. I came up with a modest little scenario idea, and decided to play the adventures of Prince Farion!